I am Rinze.

I was born on the 6th of October 1993 in Drachten, The Netherlands. On primary school, I made my first steps in digital design by playing around in MS Paint. A few years later, in 2005, I started working with Adobe Photoshop (CS2). I was sold. After graduating from high school, I decided to follow my passion for design. I started the Bachelor Communication & Multimedia Design.


During my internship, in 2016, I discovered the field of UX/UI Design and I fell in love with it. In 2018, I graduated cum laude by applying gamification techniques to improve the user retention of an app. Later that year, I started the Master Serious Gaming to further explore the field of behavioural change. In 2020, I graduated by designing a serious game to educate healthcare workers about a new working philosophy. Currently, I work as a freelance UX, UI & Product Designer.


Master Serious Gaming

NHL Stenden University of Applied Sciences

Graduated as Master of Science (2020)

2018 – 2020


Bachelor Communication & Multimedia Design

Hanze University of Applied Sciences

Graduated cum laude as Bachelor of Science (2018)

2014 – 2018


(Freelance) UX, UI & Product Designer

Rinze Design

2015 – Present


UX, UI & Product Designer

TanQyou Netherlands

2018 – 2020


Graduate Student UX Design

TanQyou Netherlands

2017 – 2018


Student Adviser Communication & Multimedia Design

Hanze University of Applied Sciences

2016 – 2018


UX & UI Designer

Sterc Online Agency

2018 (5 months)


UX Researcher


2017 (3 months)


Front-End Development Internship

Sterc Online Agency

2017 (6 months)


Allround Designer & Developer

Asintik B.V. 

2016 – 2017



UX / UI / Product Design, Interaction Design, Wireframing, UX / UI / Product Research, Design Thinking, Visual Design



Adobe XD, Sketch, Figma, Framer, InVision Studio, InVision Online, Axure, UXPin, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Whimsical






Dutch, English


Interests & hobbies

Design, Gadgets, Fitness, Nature, Gaming